Overhead View

Feel Like You're Being Watched?

NASCAR has become one of the most popular sports in the world for one reason: it's thrilling to watch. The sim NASCAR Racing 2 has a feature called "Watch a Race." Using the same button you push in the game, you can physically jump into any race that is currently going on in NROS. You can view a race from any of the camera angles the the sim provides, right down to hopping into someone's car. You can do this without disrupting any of the drivers in the race. "Ultimately it'll be possible for hundreds of people to be in a race", says Ed Martin. "Each race will accommodate up to 44 racers and hundreds of spectators. People might think that because anyone can race in this professional series that is no longer a spectator sport. Fact is, they're wrong. We're happy for people to watch races, we're just pushing harder for people to participate."


It's the small tweaks to your car that make the difference...Pit Specs

Your ticket to competitive online stock car driving in NASCAR Racing 2, the latest racing sim from the braintrust at Papyrus. NASCAR 2 improves on all of the coolest features of the critically acclaimed NASCAR Racing Sim. New to the sim are many of the drivers, tracks, and statistics from the 1996 NASCAR season, and network capability so you can race against up to eight friends over a network. But the coolest new feature in the sim, according to NROS Beta Test Driver Lonnie Larkan, is the addition of a spotter and a crew chief who provide updates on track and car conditions. "You get completely absorbed in the reality of driving a stock car against the best drivers around," Larkan says, "While all of Papyrus' racing sims are right on, NASCAR 2 is hands down the most realistic because of the spotter. He gives you so much instant information you need during a race to succeed."

In addition to spotter and crew chief audio updates, NASCAR Racing 2 also features accurate driving physics and maintenance requirements. "What most people don't realize is that each race is won and lost in the garage area," Larkan explains. "It's the small tweaks to your car that make the difference. Winning reflects how well prepared you are for a race."

Races are decided by who blows through the turns fastest. Some critical settings to check before each race: Tire Pressure & Balance, Shock Settings, Weight Distribution.


Ed Martin has also been working very closely with an Interactive online network called Total Entertainment Network (TEN). TEN is a company that provides the infrastructure that makes gaming against multiple players over the Internet possible. The creation of NROS encompasses two main development projects.

"There are really two things going on to make NROS work," explains Martin. "The first part of the project was of course for Papyrus to develop the simulator (NASCAR 2). Then we had to add in all the necessary API's to make it run smoothly across TEN's online network. TEN's part of the project was to create a unique interface to our specs." says Martin. The end result of TEN's efforts is that the NROS interface will look and feel completely unique from the rest of TEN's site on the Internet.

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"The NROS is unique both technically and from an entertainment standpoint," says TEN's Content Partners Manager Leissa Jackmauh. "The ability to race head-to-head in real-time via the Internet makes this the ultimate multiplayer racing simulation. As a fully sanctioned professional sport that's open to anyone with an Internet-ready PC, NASCAR Racing 2 software, and a TEN membership, the NROS is the most accessible pro sport on the planet."


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